Ambient Systems

as ignorable as it is interesting

"Ambient music must be as ignorable
as it is interesting"
— Brian Eno, Music for Airports

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Generative Music

Simple rules
Emergent complexity
Ever-changing patterns

8000 BCE
1 CE
1000 CE
02024
4000 CE
8000 CE

Ten thousand years — designed to outlast civilizations

"The first Oblique Strategy:
Honor thy error as a hidden intention"
Music for Airports Ambient 1
The Plateaux of Mirror Ambient 2
Day of Radiance Ambient 3
On Land Ambient 4

Patience
Restraint
Gradual change
Beauty in systems
That run on their own